Language: The course is held in English (unless all participants prefer German).
This course is primarily intended for students in computer science and mathematics, who are interested in the interface between logic and computer science. It is an optional or mandatory course, respectively, in the new Master Studies Computational Intelligence, Software Engineering & Internet Computing, Technische Informatik and in Computational Logic (European Masters Program in Computational Logic).
Fridays, April 16, April 23, and May 7, 13:00-14:45
EI 11 Geodäsie Hörsaal
(Note the room change!)
Registration: via TUWIS++, or if this fails, by email to chrisf@logic.at.
This year's seminar topic (again) is 'Games in Logic' and - depending on interest and number of participants - probably also 'Logic in Games'
(We will only be able to cover a selection of the following topics:)
Place:
EI 11 Geodäsie Hörsaal
(Note that a different room has been announced in the organisational meeting)
Further links to/copies of relevant course material, as well as hints on additional literature, will be provided in the seminar.
Participants have to prepare a short lecture on a selected topic. This talk should be accompanied by a brief summary (handout) of the relevant technical notions and results. Evaluation for 3.O ECTS points is based on the quality of the talk and the handout, and on regular participation.